﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SCGILite.NetLib
{
    public interface INetOutputStream
    {
        bool CanSyncRead { get; }
        int Read(byte[] buf, int offset, int length);
        void BeginRead(byte[] buffer, int offset, int count, Action<int> endRead);
        void Close();
    }
}
